Pacts –Non-Aggression, Alliance, Defensive. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. I just forgot about them and never turned them back on. The design is simply bad, and I play with it toggled off. Mar 15, 2022 @ 4:25pm. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . So is it more fun to play with pacts on so larger. others can be killed off over time until nothing is left. There is this new mechanic - threat level and defensive pacts. They're either irrelevant or completely excessive, there is no middle ground. Per page: 15 30 50. So is it more fun to play with pacts on so larger. Jump to latest Follow Reply. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Support. HydroAC. These pacts are a significant factor in shaping the geopolitical. Pff, "winning" - I have two super powerful vassals with half of Francia each, every one has a huge defensive pact. So is it more fun to play with pacts on so larger. First step is to make it so defensive pact dont automatically call in all defenders. 1 Chinese Invasions 2. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Posted by u/vectorspace299 - 4 votes and 4 commentsIt was already a running joke among my friendgroup that me playing CK2 inevitably devolved into finding new and entertaining ways to make enemies of all of Christendom, so I was off to a fine start. By right clicking on any rulers’ portrait, you can access the option to form a pact. Aug 14, 2016. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. 4. Here are the best CK2 mods, in no particular order: After The End Fan Fork. It is one of the biggest hurdle to quick expansion and you can turn it off. I am "Jalayirid" in the west. No they're epicly stupid feature in both CK2 and EU4. Captured close relatives of the war leader also affect the war score by 5%, while the current heir counts for 50%. 5 m² of space, this army would take up a square with a side length of ~11. Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. That was attempted in CK2's defensive pacts which were really bad. Besides at this time. Hope that helps. Defensive pacts are only situationally annoying. Members. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. . Crusader Kings is a historical grand strategy / RPG video game series for PC…Or (Not sure, needs testing) you could declare a war on one of the minor members of the pact, a small county conquest or something on a OPM, then swiftly win the war before the enemies can form up. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. If the subject of the pact attacks one of the members, others will join the war like allies. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. ) It has been said that there is very little counter-play available. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. When The World Stopped Making Sense. If the subject of the pact attacks one of the members, others will join the war like allies. #1. Defensive pacts can be. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. My first king dies abruptly at 25, leaving his 5 year old on the throne. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Therefore, I wonder if anybody in. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. In fact, I found it's much more close to cheating when someone turn the defensive pact on and bypass it by using some tricks such as declaring war in the first few days after an AI ruler died or reloading the game and thus the new ruler hasn't joined the pact. Mod to have non-aggression pacts in ck3. Defensive pacts should be reworked to be more consistent. now i realised that this feature makes it near impossible to achieve my goal, i mean holy war against muslims makes my christian fellows hate me. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So is it more fun to play with pacts on so larger. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. 4. May 21, 2016. All Discussions. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. A player in control of just India will have the largest army on the map by a huge margin. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of them. Also, because your ally was the primary aggressor, only then can choose when to end the war. still low on threat so you can not call/join defensive pact. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Crypto Especially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I'm playing as Byzantium right now trying to form the Roman. Press question mark to learn the rest of the keyboard shortcutsI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. . He has two sons. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. The release version was merely the. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. Press J to jump to the feed. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Defensive Pacts were meant to fight blobbing. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). This is perhaps the most obvious method for defeating defensive pacts: wait until they go away. Its goal is to slow down late game blobbing, but it often seems…Defensive pacts only have an effect for the defender. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I have a question about CK2. Defensive pacts can be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Launcher. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Please explain your issue is in as much detail as possible. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. Defensive pacts can be. Second is if the county (s) you want are small (up to their independent liege) just snipe them. Why should every ruler, Muslim. Secret religious cults off (unless I use them myself) Defensive pacts off Supernatural events off Devil worshipers off Culture conversion combination I actually keep defensive pacts on for the sake of realism. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . Elder Kings. (Often without the player able to find anyone to partner with. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Once you get there you're basically one step away from world conquest. Spent whole day to play byzantine empire to restore rome with defensive pacts ON. Double-click to zoom out. It is one of the biggest hurdle to quick expansion and you can turn it off. Defensive pacts make so in every war the big players come knocking. CryptoWas watching a play through series and the guy was playing with them off. Started a 2. and ofc waiting. Paradox Forum. I remember playing my best playthrough, I got pretty massive and really had an opportunity to conquer the entire world, if only I had more time…The Attacker controls all their holdings, for Independence, Free Tributary, and Overthrow Ruler wars. If the subject of the pact attacks one of the members, others will join the war. Rebellion leaders don’t join defensive pacts. CK2 has a lot more content with them. CK3 has completely omitted that feature. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. Oh you mean attack despite the pact. Please share your opinions whether you think it was a good or bad decision, and why. ) It has been said that there is very little counter-play available. Defensive Pacts: On. The actual save is all text and right below the player info at the top are the gamerules. I am kinda at a standstill. Hey everyone i've been playing a game of crusader kings 2 and it's gotten to the point where in game it's become a chore. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). First, start a new game (not a serious one) and change all game rules as you want them in your old game, without Ironman. Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up. Please help, they are coming for meSo I have been playing Crusader Kings 2 for a long time and have almost always used default rules. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. tolgapacaci • Bastard • 2 yr. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Normal default difficulty, Charlemange start as a duke in Umayyads. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Which wars don't generate threat? 2. The actual save is all text and right below the player info at the top are the gamerules. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I'm back in CK2 after a hiatus. Francia hasn't formed HRE and Karl has Middle and West Francia only. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Now I have defensive pacts around me and a few questions: 1. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. Rich Childhood. And you learn how to do it better, and it's a good thing! That's only one example, but this is what defensive pacts are really about: to make you more creative about expansion, and to make you learn the game better. Imo the threat system in ck2 is kinda bare bones and you would be better off by turning it off. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. On macOS (US), ⌥Option + 6 enters. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 5 Child of Destiny 2 Jade Dragon 2. If anyone wouldn't mind suggesting the most realistic/historical game rules possible, I'd really appreciate it, thanks! EDIT I need the game ironman compatible as well, please. I tried googling it but to no avail. . And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. Next game though, that mechanic is being turned off in the rules. Hello. com Ive never even considered turning them off. Paradox Forum. I just forgot about them and never turned them back on. Defensive pacts can be. First save your game without compressing the file. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Subscribe to downloadNo Interreligious Defensive Pacts. Here is an example. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If the subject of the pact attacks one of the members, others will join the war like allies. A defensive league takes only 1 relation slot, no matter how many members. They personally make the. Game Rules change mid-game? I'm playing a CK2+ game as the Seljuk Dynasty right now. And then. I tried googling it but to no avail. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 8. If the subject of the pact attacks one of the members, others will join the war like allies. Reply reply [deleted] • The thread title plus the picture had me in tears haha. Put the edited game into your save games. ago. So is it more fun to play with pacts on so larger. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. achievement with Defensive Pacts on, and gives detailed descriptions of the intermediate and advanced game concepts your success relies on. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. . You can also hear me die. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as an example, but in CK2 you need only wait - that means it bogs down your game without bringing any excitement. Threat levels often get quite high, depending on the size of the land you gained. NDiplomacy. God bless the lvl 5 skaven. would also help with some random huge nomad joining against your war and moving their deathstack all the way across europe in one month. If the subject of the pact attacks one of the members, others will join the war like allies. Dark days ahead. Obviously turn that shit off and never look back. 5 km. 126 votes, 33 comments. If the subject of the pact attacks one of the members, others will join the war like allies. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Per page: 15 30 50. i'm not sure if there's a way to turn them off once you've started a game though. 419K subscribers in the CrusaderKings community. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I would say CN forming is on par with Defensive Pacts. Business, Economics, and Finance. If the subject of the pact attacks one of the members, others will join the war like allies. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 19. Reply reply Awsomecheeseman • It’s like balancing on a speed boat on a lake of gasoline juggling Molotov Cocktails. Defensive Pacts: On. Granting independence to vassals lowers your threat. 6 (Reapers Due), over 4 years after CK2 was released. EDIT: Figured it out. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. If the subject of the pact attacks one of the members, others will join the war like allies. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med Sea Unireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. So is it more fun to play with pacts on so larger. So there is a mechanic in ck3 that really bothers me. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. And yet. Make tributaries out of anybody large and dangerous, then forget about them as you demolish the smaller realms. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Jump to latest Follow Reply. May 21, 2016. #1. 1 Holy Fury 1. Defensive pacts can be. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. So is it more fun to play with pacts on so larger. ReplyThis is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. He has two sons. All this unrealistic Proto-UN defensive pact garbage is just disgustingly. If the subject of the pact attacks one of the members, others will join the war like allies. . Characters are allowed to join Defensive Pacts against realms who are Threatening. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. CryptoA Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I guess during ck2 time period. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. CryptoBasically, I find the game to be really uninteresting once you get big enough to take on the entire world at the same time (via defensive pacts) and win. 4 Reconquista 1. While I’m here I’m also going to repeat the changes 2. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. Defensive pacts can be. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Latest. If the subject of the pact attacks one of the members, others will join the war like allies. Get app Get the Reddit app Log In Log in to Reddit. Defensive pacts can be. And here's me always playing as a count and not getting much done for the first 100 years. Later on you can release them from tributary status and declare war immediately before they can join a defensive pact. I understand the need to add unrealistic game mechanics to make the game more realistic. . Aggressive vassal AI makes it hard to limit your vassal's growth. To make it happen more often, you have to assassinate. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. If the subject of the pact attacks one of the members, others will join the war like allies. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. 396K subscribers in the CrusaderKings community. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The most powerful tool for this is arranged. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Crusader Kings II Wiki Active Wikis. The diplomacy screen. So is it more fun to play with pacts on so larger. I can see how such defensive pacts could have occured in the era during which CK2 takes place, especially when it comes to smaller, neighboring states standing up to a behemoth. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. The main dinasty may change, or some vassals become independent, but it does not completely collapse. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had complaints about some nonsensical things. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. Over 5% and the mutual. If the subject of the pact attacks one of the members, others will join the war like allies. Now I'm wondering if they would make the game more fun. It should be more difficult for large empires to form alliance and easier for lesser countries. I'd like defensive pacts to feel more 'dangerous', if that makes sense. crusademember • 4 yr. . So is it more fun to play with pacts on so larger. Besides at this time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Defensive pacts can be. - Added trigger 'leader_traits' (number of) - Reactivated the on_action 'on_focus_pulse' - Disease effects are now customizable through script per disease - Silk Road modifier icon can now be set in the text file - Added define AUTOMATICALLY_ACCEPTS_COALITION_CALLS to determine if defensive pacts. A non-aggression pact. First is wait for rebellions in lands you want. •. Posted by u/Zecronas - 3 votes and 4 commentsThis is the first time I decided to actually try and finish a ME campaign, and it turns into a fucking CK2 defensive pact. I am not sure turning off defensive pacts is a minor feature in CK2. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. As every reasonable ruler, everyone joins defensive pacts against you. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. Same thing with Mongol invasion, Black Death, vassal republics etc. ++ indicates a range from +1. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). stawpdahates • 4 yr. If the subject of the pact attacks one of the members, others will join the war like allies. (Depending on where you are in the world, this is usually approx 2-3 de jure empires. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. In CK2, gaining a powerful alliance was very satisfying because you typically had to strategize how to make them like you. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. So is it more fun to play with pacts on so larger. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). For me, the time it takes for a defensive pact to tick down serves as that historical barrier. CK2 had defensive pacts. Pacts –Non-Aggression, Alliance, Defensive. First is wait for rebellions in lands you want. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. This guide was originally published on Paradox forums under the title Sic Itur ad Astra, an extended SPQR guide and has been adapted for the wiki. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Think. My first king dies abruptly at 25, leaving his 5 year old on the throne. At least some were last verified for version 2. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. New posts. Yes CK3 is queit easy game (it's don't even have hardmode unlike Hoi4 or Stellaris), for the sake of "wider audience", without doubt. Crusader Kings II > General Discussions > Topic Details. They way defensive pacts worked was very different originally. Defensive pacts can be. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 411K subscribers in the CrusaderKings community. If you want the AI to form massive mongol. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. Defensive pacts can be.